trystero
Friday, June 13th, 2008, 3:52 PM
QUOTE (AimHigher @ Friday, June 13th, 2008, 5:42 PM)

FWIW, I think your comments are spot on. If we knew that he was a frequent C-bettor and AQ/AK were in his 3-bet range would a check-raise become the best line?
Since poker's a game of imperfect information, I'd hesitate to label either line "best." If I knew villain could fire two barrels then I would lean toward a check-raise. This way we take down a healthy sized pot a decent percent of the time. Furthermore we remove one of villain's weapons, and don't allow ourselves to be pushed off the hand in later streets.
But I need to remember that I'm bluffing. I'm done if he calls on the flop. I tried a bluff and failed to move him off his hand - I doubt he'll muck the turn to continued pressure (and, really, I'm not looking to run a deep multibarrel bluff against someone I hardly know). Some weird villains seem to fold, though, usually when I have monsters. Total tangent: the other day I flopped a set of 7s on a JcTc7s in a raised pot (I was the aggressor). Villain donked the pot, and I raised 4x his bet. He called and checked a 7 turn. I bet 1/2 of the pot and he folded. WTF could he POSSIBLY have in that spot? Guess he read me right for quads.
Anyway, if villain's your typical HUDBOT, who'll c/bet 70% of flops and check behind on turns that he's missed, I'd just call and re-evaluate. I actually like Bert's line against a relatively straightforward player; aggressive players, though, dislike donkbets and view them with weakness. And, again, you're bluffing in that spot. Some opponents, I guess, will call you with overcards, but there's not much value in such a bet.
The optimal line is really an illusion - your actions depend, ultimately, on the player. What matters most of all is that you're considering every available option and its advantages/disadvantages. Cultivating your thought process is far more valuable than finding the perfect line for this particular situation.
Hands like this help to highlight the fine line between value betting and bluffing. Many players would check/raise the flop because they have an overpair, and as such they wouldn't consider themselves to be overplaying their hand. After all, given the board texture, their hand's quite strong. They wouldn't even consider that they're BLUFFING, even though, if they receive further action, it's by better hands. How could you bluff, after all, with an overpair? Don't you need absolutely nothing to do that? No, all you need is the guarantee that only better hands can call, and at that point you've transformed your hand into a bluff. Now, of course, if villain himself will felt overcards here, it's not really a bluff, but that's an extreme case with a totally asinine or insane player. AsKs against 99 would be a legitimate match-up, for you'd be gambling with a lot of equity already in, but if you're good enough to read villain for exactly that hand then you should open a hotline.