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ss2: daniel's ace-5 triple draw section


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First congrats to Daniel for a great text on the game.While reading the Ace-5 Triple Draw section, one piece jumped out. When discussing the one card draws any wheel draw and any 6 draw except 6-5-4-3 is included. I read this as the recomendation is that 6-5-4-3 should be broken and you should be drawing 2 to the wheel.Has anyone done the math on this draw? Are you more likely to improve to a 6 or better breaking it or keeping it? Along these lines, is there a triple draw simulator available or do I need to code my own?

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